2020 – Voice Of The Forest (Tech Art/Code)

In December I decided to join a game jam. I reached out to a French fellow and found he had a whole team of artists lined up so I worked as a technical artist, special effect artist, and general developer to help fill in the blanks for the team. I created a few particle effects, shaders and set up most of the UI in the game. I worked with the other developer to fill in where I could and I worked with the artists helping them get their art into the game. I showed our UI/UX designer how to get his UI into Unity and how to set it up. I recommended a few changes to the UI and UX and was overall happy with what our team achieved in such a short amount of time. We had excellent people working on the project.

I mostly just added a little polish and UI work, some particle effects too, here I tested some of it.

Ashley Hooper