I learned a ton working as a programmer on Kova. I wrote in C# in Unity and did some work with Platformer Pro.
I worked on the game Menu systems and UI:
I setup the Mission screen, Inventory, Log book, Ability Screen.
I also setup some of the mission structure.
I setup up the HUD such as weapon selection and crafting, and HP/Energy bars.
I created the mini map.
I worked on the enemy AI, creating their behavior and movement:
Drones, pirates, flying bugs, rats, cyberpunks, Cicadalyte, Sandburster, etc.
I helped setup some things on the game weapons:
Shotgun, beams, Flamethrower, etc.
I also setup some of the mission structure.
I setup up the HUD such as weapon selection and crafting, and HP/Energy bars.
I created the mini map.
I worked on the enemy AI, creating their behavior and movement:
Drones, pirates, flying bugs, rats, cyberpunks, Cicadalyte, Sandburster, etc.
I helped setup some things on the game weapons:
Shotgun, beams, Flamethrower, etc.
I also helped setup some puzzles in the game as well.
I did a few other minor things like setup code for doors and elevators and other minor things like that.
I worked on quite a different few systems and enjoyed working with Black Hive and highly recommend them for future projects.
Below are some examples of UI Programming I did