I think it's important to show I have some experience with more complicated effects and that a lot can be learned even if I wasn't as successful as I hoped.
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/ad1b1b6d-c843-44ca-b6e5-6cbe5dc563f0_rw_1200.gif?h=dd317ff484e11d1b23e4a71dfb981ab0)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/3ff0764d-7672-488d-8802-faeb209d66bb_rw_1200.gif?h=8903f9b750a6b0bf18e65d7262489246)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/137fac37-ed16-4f95-915b-09b528d07b91_rw_1200.gif?h=74d46b4352308b41478bb350f6448df8)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/844e3450-2e0a-4e05-a99d-870190bd8f63_rw_1200.gif?h=5a8c27edcba3591d91e9bdcce4d58ca3)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/513af1d0-64cf-4914-b002-a1c9a8fda764_rw_1200.gif?h=18135348676d8eb57640976eeb2252f9)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/7793f346-4a5f-4634-824c-6d3c25625847_rw_1200.gif?h=134ec2e0823eb99b1460d0ac97c7d8cf)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/6ad69970-f4ac-4f58-8d3e-a1d4dee93ff7_rw_1200.gif?h=a43c2ab70525866601a9bfb0e2e45c9c)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/fd1ef036-b22d-40ab-9c18-2b46d7ca479d_rw_1200.gif?h=53361c0fcbfbec07f0e0b70bd36a14b6)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/9e43cc37-2966-4ee4-8d4e-3d415fb81b90_rw_600.png?h=0daa462de659302868664fec8e12dc8b)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/ffaf6ad7-d7fb-4ec2-9e08-bb2caf72f43d_rw_1200.png?h=54db7ea79e14341d1c5cfdfbf1037603)
I got stuck on my shader above but hope to get back to it one day to figure out how to fix the center... And yes the planets are just objects.
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/122d21ec-4240-421b-9213-b91be663d893_rw_1200.gif?h=3db4a1e5fcc07f1603c5150254049033)
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/1dc38ed4-c6c8-4b05-aa62-2cdc345acb27_rw_1200.gif?h=273cae56c8cc89c62f2468138dc92099)
Yes colliders worked correctly on my generated land here. I got stuck figuring out how to curve my pieces into a circle and stitch them together though. Math was a bit beyond me at the time.
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/23658697-787f-4d1f-97dc-3582cfdaf737_rw_600.gif?h=c1711b8a13c7e1989dfc2b11a4867e94)
Procedural Noise Texture
![](https://cdn.myportfolio.com/e2ee04d8a7df90e64ae15a5aebd218dd/6be540f3-9fb6-49c6-9d01-b05dc153c246_rw_1920.gif?h=fa9012bd511e713d2605a98a04e5c3ac)
A different style of creating procedural planets, yes yes lots of noise effects were used. This went on to other things and I had color setup and such.